Shadows of Isolation, a Virtual Reality trailer, is a lucid dream like journey through an ever changing worldscape. Exploring urban isolationism and the replacement of nature with technology, it uses VR as an installation space, stepping outside of the traditional gallery/museum model to distribute immersive art freely to the masses.
During the experience, the you’ll be fully immersed in different themed environments, some pass through, others stop and walk, swim, or fly around. The current twelve scenes vary from asteroid fields in outer space to underwater with whales to elephant stampedes, even base-jumping off a Hong Kong building. We’ll continue to add-on to the piece as an ever-evolving artwork, eventually integrating additional peripherals such as scent emitters, EEG, fans, and body tracking.
Shadows of Isolation can be experienced via game controllers, keyboard, and/or positional tracking. The most robust control scheme is a new positional tracking system we designed specifically for this experience. It utilizes the users’ bodies as controllers for navigating the virtual world, simply leaning in the direction they want to move and rotating their body to face any direction. This control method vastly reduces VR sickness and increases the sense of persistence. Anyone can utilize this control system by altering the DK2 setup by mounting the positional tracking camera directly above head.