While Oculus VR had some issues with the SDK 0.7 causing it to delay for at least a week, NVIDIA has released an update of GeForce driver to support the latest features of the Oculus SDK. There are also a few bug where an occasional problem crashed the TDR. Despite the Beta status, NVIDIA recommends that all VR developers update now: http://developer.download.nvidia.com/
We’ve tested the latest update on our Windows 10-pc, but the drivers caused a crash (black screen). So be prepared when you update to the bèta driver and make a proper back-up.
Some speculation say that Oculus VR isn’t responsible for the delay. AMD should be the one to blame. Oculus VR forum-members say AMD didn’t get the drivers right and are working on that right now. Since NVIDIA released their drivers, it seems assumable that these speculations are true. But time will tell.