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Up to 50% more performance with Gameworks VR

Up to 50% more performance with Gameworks VR
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Great news for the VR developers! Gameworks VR, NVIDIA’s solution which includes a number of optimizations for the VR, will soon be integrated into the Unreal Engine! Many functions, including and especially the VR SLI Multi Shader Resolution, which significantly reduce the resources needed to display the visible surface at full resolution. NVIDIA reports that it can win up to 50% performance.

nvidiaureal

The version of the Unreal Engine that integrates VR Gameworks has not been announced yet, but hopefully it will be in time for the games and line up of HTC Rift live to enjoy.

Robbert VR has been my passion since the days of the Virtual Boy. As an early adopter, I still treasure my Oculus Rift DK and Palmer Luckey's backers’ letter. Thank you for sharing this journey with me – the site and channel will remain online as a tribute to our shared love for VR and I'll try to post regularly.

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