Topple. Sling. Dismantle. Create. And More! Boom Blox was one of the top-rated, most innovative games for the Nintendo Wii. Back in 2008, we even experimented with VR.
This demo is inspired by the Boom Blox franchise (which I previously worked on as the lead UI engineer), serving as an early tech demo/experiment, intended primarily to gather feedback on how the mechanics feel and the overall VR experience. This demo provides a collection of levels across several game modes such as toppling structures, slinging pucks, and dismantling towers – for the sake of destruction.
Please note: The levels are not commercial quality, there are bugs, and there is room for more polish and features. This is NOT intended to demonstrate a finished commercial product.
- Mouse to aim, shoot, sling, grab (wish I had peripherals)
- ‘R’ to re-center the camera view
- ‘escape’ to quit
Developer Sean Rosenbaum
Publisher Sean Rosenbaum
Supported Rift Versions