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Malice in Wonderland VR

Malice in Wonderland VR
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 Malice in Wonderland VR4ControlsHeadtracking to look/turn around – Touchpad on the Gear VR to toggle movement (except in the underwater scene)

How it works The entire experience is about finding the end point to get to the next environment. Look around to explore the environment, what it is trying to tell, what secrets it’s hiding. Always look for the exit so you don’t get lost.

Malice in Wonderland VR2This is a VR experience visualising an abstract journey made up by the mind’s imagination. It consists of a chain of seemingly unrelated events triggered by consumable objects that will take you further in the experience.

An experience in different environments. The user starts in one environment, and is guided through it to another one. Entering a new environment can both occur at the user’s will, or when the program decides it’s time to move on, by ushering, throwing or tricking the player forward, unveiling a new part of the journey.

Robbert VR has been my passion since the days of the Virtual Boy. As an early adopter, I still treasure my Oculus Rift DK and Palmer Luckey's backers’ letter. Thank you for sharing this journey with me – the site and channel will remain online as a tribute to our shared love for VR and I'll try to post regularly.

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